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Gaming Industry

A collection of news and information related to Gaming Industry published by this site and its partners.

Top Gaming Industry Articles

Displaying items 67-77
  • Twitter Takeover Coming to Xbox One as Microsoft Adds 45 New Apps to Console

    Twitter will be hard to miss on the Xbox One when Microsoft integrates the social media platform on the videogame console's TV listings. Twitter will be one of 45 new entertainment apps that will be added to the Xbox One and Xbox 360 around the world....
  • 'Watch Dogs' Breaks Sales Records for Ubisoft, Provides Bright Future For Original Games

    Ubisoft is proving that the video game industry doesn't need to rely on sequels to sell software, with "Watch Dogs." The game, which was released last week, has sold more than 4 million copies, setting a new record for the company. In addition to...
  • Nintendo Revs Up Much Needed Hit with 'Mario Kart 8′

    Nintendo has a much-needed hit with "Mario Kart 8," the latest installment in its racing franchise that lets players compete on a variety of tracks with the company's iconic characters. Released exclusively for the Wii U, the game sold more than 1.2...
  • Video games are a big part of film incentive outlook

    Video games are a big part of film incentive outlook
    Filming in Florida produces jobs and economic impact, but incentives for the industry have dried up recently. Sentinel writer and television critic Hal Boedecker has an overview in the paper today on the situation. Miami is the biggest film center in...
  • LCAD graduates its largest class

    LCAD graduates its largest class
    Laguna College of Art + Design resounded with cheers and applause long after the graduation caps had been tossed and caught by their gleeful owners. At 89 students, the graduating class — including bachelor's and master's degree candidates —...
  • 34 Million Gamers are 'Lifeblood' of Industry

    Success in the videogame industry is dependent upon making titles and hardware appeal to 34 million core gamers in the U.S., according to a new report released by the NPD Group. "Core gamers are really the lifeblood of the industry, spending tremendous...
  • Disney profit soars 27% off 'Frozen' success

    Disney profit soars 27% off 'Frozen' success
    Walt Disney Co. reported a 27% surge in second-quarter profit, lifted by the continued strong performance of its blockbuster animated film "Frozen." The world's largest entertainment and media company raked in nearly $2 billion in the three months...
  • Vivendi Cuts Stake in 'Call of Duty' Maker Activision Blizzard

    Vivendi will cut its stake in Activision Blizzard, the video game company behind "World of Warcraft" and "Call of Duty," in a deal worth $850 million, the media company said Thursday. The French company's decision to divest itself of 41.5 million...
  • GoPro Sees Future as 'Content Company'

    GoPro, the maker of small mountable cameras that have been embraced by sports enthusiasts and filmmakers, said it's making moves to become a larger player in the entertainment industry and expand its brand beyond just hardware and more around the...
  • Machinima Ready to Battle with Live Action 'Street Fighter: Assassin's Fist' Series

    Machinima is putting up a fight for online viewers, launching the full 12-episodes of live action series "Street Fighter: Assassin's Fist" today in time for the Memorial Day weekend. The martial arts series, based on the popular Capcom arcade game, was...
  • Nintendo Plans to Give YouTube Users Cut of Ad Revenue from Videos Featuring Its Games

    Videogame company Nintendo said it's getting ready to launch a program for YouTube creators under which fans that use its copyrighted material in their videos will be eligible to receive a share of advertising revenue from that content in some...