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Gaming Industry

A collection of news and information related to Gaming Industry published by this site and its partners.

Top Gaming Industry Articles

Displaying items 56-66
  • Ode to joysticks

    Ode to joysticks
    During his Video Games Live! concerts this weekend in South Florida, Tommy Tallarico says he'll invoke a classic that should unite two generations of video gamers: the arcade gem Space Invaders. On a vast projection screen suspended above a full orchestra...
  • Console Sales Hot in April for Videogame Biz

    Consumers snatched up videogame consoles and accessories in April, but bought fewer games than they did a year ago, according to a new report released by NPG Group. Hardware sales increased 76% to $192.8 million during the month, while accessories rose...
  • YouTube nearing a deal to buy video game streaming start-up Twitch

    YouTube nearing a deal to buy video game streaming start-up Twitch
    Gamers not only love to play video games — they also like to watch. YouTube is putting on its game face by reportedly making a play to acquire Twitch, a hugely popular platform for video gamers that specializes in online live streaming so...
  • Smart Promo: Why Ubisoft's 'Watch Dogs' Campaign is the Right Way to Launch a New Game Franchise

    Has the videogame industry finally figured out how to promote its tentpole titles to the masses? Publishers have long known how to court hardcore gamers with new releases -- hyping them through publications and blogs like Game Informer and Kotaku,...
  • LCAD graduates its largest class

    LCAD graduates its largest class
    Laguna College of Art + Design resounded with cheers and applause long after the graduation caps had been tossed and caught by their gleeful owners. At 89 students, the graduating class — including bachelor's and master's degree candidates —...
  • Vivendi Cuts Stake in 'Call of Duty' Maker Activision Blizzard

    Vivendi will cut its stake in Activision Blizzard, the video game company behind "World of Warcraft" and "Call of Duty," in a deal worth $850 million, the media company said Thursday. The French company's decision to divest itself of 41.5 million...
  • Machinima Ready to Battle with Live Action 'Street Fighter: Assassin's Fist' Series

    Machinima is putting up a fight for online viewers, launching the full 12-episodes of live action series "Street Fighter: Assassin's Fist" today in time for the Memorial Day weekend. The martial arts series, based on the popular Capcom arcade game, was...
  • China's Enlight Media Makes Games Acquisition

    HONG KONG -- Beijing Enlight Media, the Chinese production and distribution company behind last year's "Lost In Thailand" (pictured) sensation, is to buy a stake in privately held Guangzhou Xianhai Internet Technology, an online games developer....
  • Oculus Rift carves out virtual-reality spot in entertainment world

    Palmer Luckey, the baby-faced founder of virtual-reality start-up Oculus VR, looked slightly perplexed when asked if he thought his ballyhooed headset, known as the Rift, could change cinema. "No, not 'if.' We will change it," he said after a pause,...
  • GoPro Sees Future as 'Content Company'

    GoPro, the maker of small mountable cameras that have been embraced by sports enthusiasts and filmmakers, said it's making moves to become a larger player in the entertainment industry and expand its brand beyond just hardware and more around the...
  • Disney profit soars 27% on strength of 'Frozen'

    Walt Disney Co. reported a 27% surge in second-quarter profit, lifted by the continued strong performance of its blockbuster animated film "Frozen." The world's largest entertainment and media company raked in nearly $2 billion in the three months...