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Review: Moments of awe, hours of tedium in 'No Man's Sky'

If SpaceX CEO Elon Musk is right, our entire universe is a computer simulation. Fortunately for us, that sim is running on some high-powered gear, not to mention software sophisticated enough to generate something as weird and unpredictable as the human race.

"No Man's Sky" (Hello Games, $59.99) is not that powerful — heck, you can run it on a PC or a PlayStation 4, and it was developed by a tiny 10-person team. Given those restrictions, it does a fairly convincing job of building a massive universe, with (supposedly) 18 quintillion planets.

The question for the typical gamer, then, is: What could you possibly want with all that real estate? Over the course...

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