Ubisoft's "Assassin's Creed IV: Black Flag" introduces an all-new hero and setting, and will feature the most diverse and seamless "Assassin's Creed" world ever created.

In development for nearly two years, the game is being spearheaded by one of the veteran "Assassin's Creed" teams in Ubisoft Montreal with support from Ubisoft studios in Annecy, Bucharest, Kiev, Quebec, Singapore and Sofia. "Assassin's Creed IV: Black Flag" will be released on the Xbox 360, PlayStation 3, PlayStation 4, Wii U, Windows PC and other next generation consoles. The game will be available on the Xbox 360, PS3 and Wii U on Oct. 29.

"With the new hero and new setting we are creating the boldest and most unique 'Assassin's Creed' game yet, while still respecting the pillars of the franchise that have made it such a fan favorite," said Yves Guillemot, chief executive officer at Ubisoft. "'Assassin's Creed IV: Black Flag' is based on a true, harsh and exciting part of a legendary era and will thrill longtime fans and newcomers alike."

"Assassin's Creed IV: Black Flag" tells the story of Edward Kenway, a young British man with a thirst for danger and adventure, who falls from privateering for the Royal Navy into piracy as the war between the major empires comes to an end. Edward is a fierce pirate and seasoned fighter who soon finds himself embroiled in the ancient war between Assassins and Templars. Set at the dawn of the 18th century, the game features some of the most infamous pirates in history, such as Blackbeard and Charles Vane, and takes players on a journey throughout the West Indies during a turbulent and violent period of time later to become known as the Golden Age of Pirates.

"We felt that this opportunity existed in the gaming industry because entertainment-wise we really see the more cartoony version of pirates, but as a team we felt that the realistic version of pirates was actually really awesome and something we wanted players to feel," said Ashraf Ismail, game director for "Assassin's Creed IV: Black Flag" at Ubisoft.

Gameplay in "Assassin's Creed IV: Black Flag" is based upon the franchise's proven tenets and features a vast open world with more than 50 navigable locations. Combat combines the weaponry of the Assassin's Order with armaments of the era, and rewards both daring and stealth. And the series' acclaimed multiplayer experience is more varied and ruthless than ever in "Assassin's Creed IV: Black Flag".

"I'm very excited for people to see this because it will immerse them in a way that they've never been immersed for a naval game," said Ismail. "This is brand new. Even the boarding, it's completely seamless. 'AC3' teased the boarding. It was a bit more cinematic-driven and more scripted. For us, you can board virtually any ship in the ocean. You can do it from any orientation and it's all seamless and you have to manage your crew, use your Assassin's skills to efficiently complete your boarding. All the wrapping of being a pirate and an assassin is merged in an incredible way."

Customers who purchase "Assassin's Creed IV: Black Flag" on PlayStation 3 or PlayStation 4 can download 60 minutes of additional gameplay via the PlayStation Network after the game's launch.

Customers who pre-order "Assassin's Creed IV: Black Flag" at GameStop will receive a Limited Edition collectible poster (while supplies last) featuring artwork created by legendary, award-winning artist Todd McFarlane.

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