Katy Perry has embraced today's digital world, selling more than 75 million digital tracks worldwide. She grew up with a controller in her hands, playing video games with her siblings. One game that caught her attention and never let go was Electronic Arts' "The Sims." Will Wright's creation has sold over 150 million copies worldwide life to date. EA Maxis continues to expand "The Sims 3," the latest offering, with new expansion packs like "Supernatural" and "Seasons."
GAMERHUB: Electronic Arts has focused on original music in games and introducing bands through video games. What opportunities do you see games offering artists today?
PERRY: EA did such a great number with my "Hot N Cold" song. There are so many people who are gamers and it's not like you could identify one person that is or isn't. It's like anyone in this room could be a gamer. There's no person who's ineligible to be a "Sims" player. So I think it's cool. There are so many new social media ways to get out your music. It went from playing cafes and open mics to, oh my gosh, MySpace and then it went Facebook and even "The Sims" is a part of that. Maybe the way you got over playing in front of audiences was playing in "The Sims" or something. There's a lot you can do in the virtual reality of the world of "The Sims."
GAMERHUB: "The Sims 3 Seasons" offers a lot of new themed content. What's your favorite season in the new expansion pack?
PERRY: I love the holidays. It's my favorite. In October, that's when everything starts for me. I also start expanding. Like my size starts expanding and I have my Spanx on, and I know that "The Sims" -- I'm not sure if "The Sims" have Spanx, but I did ask if they had pumpkin-spiced lattes. I'm not sure if they have those either, and I would like to make a note of that.
GAMERHUB: Do you have a favorite memory from any of the "Sims" games you can share?
PERRY: Yeah. My favorite memory is how I really enjoyed helping create the "Sweet Treats" package. I like all of them, but this one in particular was so carefully customized to this candy world that I had created and brought on tour for the "California Dreams" tour. I felt a real ownership of it. When they were pulling out the banana split sundae couches I was like, "Oh, I can't believe I get to dream up this idea and it goes all over the world and it goes all over into the virtual world." I was very proud of that.
GAMERHUB: If EA approached you and said you can do anything you want in the next "Sims" game, what would you do?
PERRY: If I could do anything I want? Well, I'd just probably -- I don't know if you can -- can you swear in Simlish? I'd probably want to swear, just to be able to say I've done it.
GAMERHUB: What do you like about the "Sims" games?
PERRY: The whole idea for me is a little bit like playing god. Like the fact that you can control the weather now. In general, you can control every aspect and you can cook and you can have pets that go through all the different seasons. You can have your little dog go through all the snow and wag its tale and you can "woo-hoo" in an igloo. We all know what woo-whooing is. It's just so cool that you can do that in another life. You don't have to hope for the next one.
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